The polygon count of the model in question, counted in triangles. Refer to Minimum Displayed Performance Rank for more information. The avatar will be shown with any components related to the exceeded stats will be removed.įor example with the Minimum Displayed Performance Rank set to Poor an avatar with 9 Trail Renderers (Very Poor) will be displayed with all of its Trail Renderers removed. If other stats (except for bounds) exceed the Minimum Displayed Performance Rank the avatar will only be partially blocked. Here is a listing of all of the statistics that the system looks at and their description.īolded stats will cause the avatar to be fully blocked if they exceed the Minimum Displayed Performance Rank. You can also see that we link to our Documentation, in particular our Avatar Optimization Tips. Because Particle Systems employ at least one material each, the count of materials from Particle Systems is also subtracted from the pre-filtered avatar. In the example given above, Lights and Particle Systems are disabled due to exceeding the limit defined. In the case of the Minimum Displayed Performance Rank system blocking an avatar for performance reasons, you'll only see the original stats. If you're using the Minimum Displayed Performance Rank system, you can see what the stats were before and after the system removed components. You'll also see a "before and after" in the form of the "Original" and "Perf Filtered" lines. The color of the text matches the rank that the particular stat "drags" the rank down to. When you click the Avatar Stats button, you'll get a screen pop up with the details of avatar you're looking at, or your own avatar (if you clicked the button in the Avatar tab). You can get to this for your own avatar by going to your Avatar Menu, clicking one of your avatars, and clicking the Avatar Stats button in the bottom left of the screen. If you click this icon, you can view the detailed Avatar Stats of that avatar. If you click on a user with your Quick Menu open, you'll notice a new "Show Avatar Stats" button on the left side, displaying the icon of that user's Performance Rank. Since this rank is unbounded, it is very possible that your performance is suffering as a result of this avatar being visible. This avatar has some serious performance problems. If you're here and don't want to work any farther up, you're fine. This is as good as you can get! The "Gold Star on the Fridge" rank.ĭon't let the name fool you, Medium is plenty good. When you open your Quick Menu, you'll see icons appear on top of the nameplates of users. Otherwise, they might see you as your Fallback! Performance Ranking Icons Your avatar affects everyone else's framerate, so be mindful of how your choices affect other people's experiences. As such, even if you choose to use a Very Poor avatar in small instances with your friends, make sure you also have one meant for usage in instances with more people. Keep in mind that many events, groups, and locations in VRChat may ask you to change your avatar if you show up in a Very Poor avatar. It is a skill that takes a long time to build! If you can't hit that, Medium is perfectly fine.Ĭreating avatars is already hard, and creating optimized avatars is even harder. However, it tends to provide an excellent litmus test for detecting problematic avatars 95% of the time! Short Version Īim for Good ranking. Although the Performance Rank system does as best as it can to judge the "worst case" scenario of an avatar's performance, there are many ways to have a well-optimized avatar appear as Very Poor, and have a FPS hog rank as Excellent.įor the technically inclined: the Performance Rank system is based on a static analysis of the avatar's properties without any consideration paid to things like animators, shaders, texture resolution, pixel lights, and many more factors.
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